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A

AA - Static variable in class com.turtle3d.gui.visualoptions.VisualOptionsPanel
 
add(E) - Method in class com.turtle3d.exporter.ArrayHash
 
add(BranchGroup) - Method in class com.turtle3d.exporter.ObjExporter
Adds objects from branch.
addAmbientLight(Color3f) - Method in class com.turtle3d.gui.drawingpanel.CFrameWork
 
addBox(float, float, float) - Method in class com.turtle3d.gui.drawingpanel.CProject
Fonction : addBox() params: float float float retour: Box(Shape3D) desc: creating the SceneGraph (content)
addDirectionalLight(Vector3f, Color3f) - Method in class com.turtle3d.gui.drawingpanel.CFrameWork
 
addFace(Face) - Method in class com.turtle3d.exporter.FaceObject
 
addKeyMouseSupport() - Method in class com.turtle3d.gui.drawingpanel.CFrameWork
Fonction : addKeyMouseSupport() params: void retour: void desc: allow transforms to the root node with the mouse
addMethod(Method) - Method in class com.turtle3d.formallanguage.symbol.SymbolClass
 
addProduction(Production) - Method in class com.turtle3d.formallanguage.grammar.Grammar
Add a defined Production to this grammar
addProduction(Production) - Method in class com.turtle3d.formallanguage.grammar.ProductionFamily
 
addShape3D(Shape3D, Matrix4f) - Method in class com.turtle3d.exporter.ObjExporter
Adds a Shape3D object for export.
ambientColor - Variable in class com.turtle3d.exporter.ObjectMaterial
 
App - Class in com.turtle3d
 
App() - Constructor for class com.turtle3d.App
 
ArrayHash<E> - Class in com.turtle3d.exporter
A data structure for vertices, normals and materials.
ArrayHash(boolean) - Constructor for class com.turtle3d.exporter.ArrayHash
 
ArrayHash() - Constructor for class com.turtle3d.exporter.ArrayHash
 
ArrowHead - Class in com.turtle3d.user.grammars
 
ArrowHead() - Constructor for class com.turtle3d.user.grammars.ArrowHead
 

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